Friday, 5 January 2018

Russi: Further Iteration

Below are 16 different outfit ideas for Russi (the 8 from my earlier post: "Bunny Character: Iterations", along with 8 new ones). The general vibe I wanted to go for lay somewhere between "cute" and "cool", the iteration process has been about striking a nice balance between the two - some designs favour the cute, feminine attribute; some express more of a tomboyish, cool vibe and other designs are somewhere in the middle.





From this set of 16, I disregarded a few and took the remaining 10 or so and combined elements of each one that I liked. This exercise left me with 5 designs that I felt were a good fit for Russi's cute but tough personality. Once one of these has been decided upon, I'll look at colour palettes once more (since the blues were only a temporary way for me to see different values) and should hopefully have a finalised design ready for my semester 1 hand-in.

Below is the process I went through to finalise each of the 5 designs and a line-up of the 5 designs together for easy comparison while I decide which one to go for.













EDIT: Below is the final outfit design - it was a combination of designs C and D, with the headband from design A / B. I feel that it captures the right personality traits (the mixture of cute and cool / rough 'n' tough) and the star motifs allow for a recognisable icon for the character, as well as giving an implication for her abilities (melee attacks, akin to the term "seeing stars") - think Sonic's shoes, or Crash Bandicoot's top heavy triangular shape, implying running speed and the spinning ability respectively. I tried to keep the clothing elements interesting but hopefully not too complex because she is intended as a mascot style character after all. Now I can start working on colour palettes with this outfit in mind.


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