Today, Friday 29th September 2017, saw the release of StudioMHDR's long-awaited run and gun platformer-come-boss rush title, Cuphead, subtitled as "Don't Deal With The Devil". As soon as I recalled this game's imminent release, I knew I wanted to write some thoughts on it. I have an interest in 30s cartoons along with Skullgirls which is another game that tried to emulate elements of that era. I also felt that the titular character of Cuphead would be interesting to look into from a mascot standpoint.
This blog is a documentation of my journey to becoming the designer I've always wanted to be - a journey I hope will be indefinite as I learn more and more new things!
Saturday, 30 September 2017
Thursday, 28 September 2017
Mascot Characters: Sonic the Hedgehog
After deciding on a couple of questions to answer in my previous blog post, it is now up to me to begin my research into these areas. My first step is to find relevant examples, from games and beyond (cartoons, movies, advert mascots etc.), of good (influential) mascot characters. I aim to draw light to some more obscure characters as well as highlighting the more popular ones. I also want to find some characters that might not be as good or memorable, why that may be the case and how they could be improved.
Tuesday, 26 September 2017
Getting back into the flow of it
This summer has been a great learning curve for me, it was spent working as a QA Tester at TT Fusion, a sub-studio of TT Games, in Wilmslow. While working there, I got a taste of how it will be to work within the games industry; I met new people and got a valuable insight of the inner workings of game development.
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